#game-development
GitHub repositories that have self-applied the topic "game-development" — a creator-tagged metadata that surfaces how AI projects describe themselves.
REPOS Repos for #game-development (top 33 by stars)
94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.
coniieq/luau-guardrailRoblox Luau AI Agent Standards and Static Checker Toolkit 2026
shivamthe-coder/roblox-luau-atelier2026 Roblox Luau AI Agent Skill Suite for Production-Grade Scripts and Official Docs Guidance
Smalldy/godot-bridgeDSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
NAJEMWEHBE/unreal-ai-connectionDrive Unreal Engine 5.7 from any MCP client — 143 editor-automation tools (inspect, author, render) over a local TCP socket.
princeofscale/bloxforgeOpen-source AI agent toolkit for Roblox Studio
codedpro/agentic-game-factoryAn AI agent builds complete mobile games end to end — design, code, art, music, 136 headless tests, store assets, in-app purchases and signed releases — with humans at only two gates. Godot 4, pluggable market modules (worldwide by default), autonomous QA, and 56 rules learned from real failures.
holokat/AetherFXAI-native game VFX: effects authored by agents over MCP, a local studio with a GPU viewer, a deterministic engine, and an MIT-licensed effect library.
BlackBearCC/vitricThe glass-box game engine for AI agents — every state visible, operable, and verifiable. AI builds, tests, and iterates games autonomously.
rivendale/opensourceBuild from open source instead of from scratch: license-checked catalogs of games and engines, and of open-source software beyond games (self-hosting, local AI, MCP, media, documents, learning, privacy and more), with build playbooks and AI tooling guides.
atiqur-rahman-pro/claude-bandicootA fast-paced 3D browser runner built with Three.js, featuring procedural animation, dynamic obstacles, power-ups, touch controls, and progressive difficulty.
blbnbzzZ/shoot-roguelikeAI-developed roguelike dungeon shooter game
OrigoZero/zeromind-pluginZeroMind plugin for Claude Code
andrian-syh/roblox-optimum#1354288465Professional Roblox and Luau standards for AI agents, and a zero-dependency Luau checker that runs without one.
andrian-syh/roblox-optimumProfessional Roblox and Luau standards for AI agents, and a checker that runs without one.
scootieccc/GptBCGBC-first GB Studio workflow assistant for Codex: project linting, asset validation, plugin/resource discovery, GitHub pack syncing, compatibility checks, and build-readiness reports.
aleksicmarija/circlebackReal-time multiplayer turf war you can join from any device in seconds. Pets claim territory, robots are AI agents. Three.js client, one pure TypeScript game core driven by Convex, deployed on Render.
farjadhasnain/ollama-tictactoe-aiA C# console Tic-Tac-Toe game using Ollama and local LLMs for AI-driven NPC behaviour.
barrioscb/unity-ai-editor-commanderBest AI Unity Editor Assistant 2026 – No Setup Scene Control & Optimization
TeryR/cocos-agent-kitFull sense+act MCP toolkit for AI Agents to operate Cocos Creator — 28 calibrated tools + skill playbook. 给 Cocos 专用 Agent 的感知与操作层(信息×操作原语)
SamuelAsherRivello/ai-skills-tiledTurn ideas into 2D game worlds with Tiled skills for Codex and Claude Code. Powered by the rpgjs/tiled-ai MCP bridge.
Divyeshb3/Chess_Neuro♟️ Futuristic cyber-themed chess game featuring 🤖 smart AI gameplay, 👥 PvP mode, 💡 tactical hints, ↩️ undo system, and ✨ modern responsive UI.
TICKLOOP-UE/tickloopAI toolkit for Unreal Engine — drive the editor (Blueprints, C++, levels, materials) from Claude Code via MCP
ClaspDetective/ParanoiaSkills-617Evidence-first agent skills for game design analysis, concept architecture, and AI workflow evolution.
Efecem07/ue5-mcp-serverMCP server running inside the Unreal Engine 5 Editor: 46 tools that let an AI agent build, inspect and play-test a level.
AkiraZ1/godot-mcpMCP (Model Context Protocol) server for the Godot 4 editor — drive scenes, nodes, scripts and the running game from Claude Code, Codex, or any MCP client
Otoru/geppettoStateless, deterministic Utility AI engine for game NPCs. Objects advertise what they offer; agents score them against current needs. Usable as a Go library or as a gRPC subprocess.
Varenik-vkusny/rpg-builderRPG Builder — mobile worldbuilding tool for RPG developers: an AI assistant safely edits your connected game world from a single phrase. Flutter + Supabase. Кузница игрового контента RPG.
wazzapsenk/steamworks-mcpRelease assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks your store page, achievements and images against Valve's rules, studies the market, and fills Steamworks only after you approve. Never publishes.
Nao18242/godot-mcpGive your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
ButterStack/butterstack-mcpModel Context Protocol server for the ButterStack game dev pipeline. Connect Claude, Cursor, or any MCP client to your builds, assets, and approvals.
mattcree/steeplejackA third-person game about climbing tall industrial structures by building your own route up them — and occasionally demolishing them on purpose. Pre-production: full design docs, 12 level specs, and an agent-executable work breakdown.
Blaine1705/world-of-claudecraft-contributionsSelected gameplay, combat-system and UI/HUD contributions to World of ClaudeCraft.
RELATED Other topics · full topics ranking →
#claude-code
2,838#ai-agents
2,208#llm
1,699#claude
1,484#mcp
1,376#python
1,357#developer-tools
1,237#ai
1,038#codex
1,005Aggregated by case-insensitive match against topics_json of each repo's latest content snapshot. methodology