SUMMARY AI summary by gpt-5-mini
Unreal AI Connection lets any MCP-compliant client control Unreal Engine 5.7 over a local TCP socket. Intended for game/tool developers, technical artists, and AI-assisted workflows, it connects clients like Claude Code, Cursor, Codex, Gemini, etc., to a running UE editor via a Python stdio bridge and a UE plugin bound to 127.0.0.1:18888. It uses native C++ handlers (not remote Python execution) for low-latency (~50 ms) calls across 147 tools. Key features: inspect and author assets (actors, levels, data tables/assets), edit Blueprints including K2 graph nodes, manipulate material graphs, spawn Niagara FX, create Level Sequence cinematics and camera cuts, run Movie Render Queue renders, capture viewports, and execute unreal.* Python. MCP-spec compliant, MIT-licensed, tested; installation requires the Python bridge and adding the UE plugin to your project’s Plugins folder.
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| Created on GitHub | 2026-05-07 |
| Last push | 2026-05-09 |
| First seen here | 2026-05-09 |
| Last fetched | 2026-05-09 14:21 |