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NAJEMWEHBE/UnrealClaudeMCP

Drive Unreal Engine 5 from Claude Code via local MCP — 11 editor automation tools, ~50ms round-trip. MIT licensed.

C++ MIT GitHub ↗
★ 1
stars
60
AI relevance
50
solo dev
0
tool sigs

SUMMARY AI summary by gpt-5-mini

Unreal AI Connection lets any MCP-compliant client control Unreal Engine 5.7 over a local TCP socket. Intended for game/tool developers, technical artists, and AI-assisted workflows, it connects clients like Claude Code, Cursor, Codex, Gemini, etc., to a running UE editor via a Python stdio bridge and a UE plugin bound to 127.0.0.1:18888. It uses native C++ handlers (not remote Python execution) for low-latency (~50 ms) calls across 147 tools. Key features: inspect and author assets (actors, levels, data tables/assets), edit Blueprints including K2 graph nodes, manipulate material graphs, spawn Niagara FX, create Level Sequence cinematics and camera cuts, run Movie Render Queue renders, capture viewports, and execute unreal.* Python. MCP-spec compliant, MIT-licensed, tested; installation requires the Python bridge and adding the UE plugin to your project’s Plugins folder.

DETECTED Detected AI stack

AI-related keywords found in this repo's description, topics, or README summary — grouped by category. Each badge links to the corresponding ranking detail page.

🧠 LLM providers (2)
Anthropic Gemini
🤝 Agent frameworks (1)
MCP
🤖 LLM models (2)
Claude Gemini

GitHub Topics

#ai-tools #anthropic #automation #claude #claude-code #cpp #editor-tools #llm-tools #mcp #model-context-protocol #unreal-engine #unreal-engine-5 #unreal-plugin

Language breakdown (by bytes)

C#
0.4%
C++
76.7%
Python
20.7%
PowerShell
2.2%

Owner

Account
NAJEMWEHBE
Type
User
Followers
2

Dates

Created on GitHub 2026-05-07
Last push 2026-05-09
First seen here 2026-05-09
Last fetched 2026-05-09 14:21